PlaySide Studios is developing and publishing Game of Thrones: War for Westeros, an upcoming real-time strategy title for Windows based on the Game of Thrones television series. The game was officially announced on June 6, 2025, during the Summer Game Fest event.
What changed: PlaySide Studios announced Game of Thrones: War for Westeros and delayed the real-time strategy title to early 2027. Why it matters: The title is built around four playable factions and hero characters drawn from the television series, with a gameplay reveal planned at Gamescom. Who should care: Game of Thrones fans tracking the release date and the first look at its real-time strategy gameplay.
Development & Release
Directed by Ryan McMahon, the project was initially scheduled for a 2026 launch window. The release has since been delayed to early 2027. PlaySide Studios has confirmed that a formal gameplay reveal is scheduled to take place on August 25, 2026, during the Gamescom event. The title is currently being developed exclusively for the Windows platform.
Gameplay & Factions
As a real-time strategy experience, War for Westeros allows players to command armies from four distinct factions: House Stark, House Lannister, House Targaryen, and the Night King. Each factionfaction. An in-game group or nation players can align with or fight against, with its own goals and reputation system. features hero characters directly drawn from the television series, including Jon Snow, Jaime Lannister, and Daenerys Targaryen.
Players will manage varied unit types during engagements, including standard infantry, dragons, and giants. The game supports both single-player and multiplayer formats. Gameplay mechanics and environmental elements are tailored to align with the specific abilities and thematic designs of the different playable armies.
Modes & Structure
The single-player content includes a structured campaign mode titled “War for Westeros” alongside a standalone skirmish mode. The inclusion of multiplayer enables players to engage in matches outside the campaign, though specific multiplayer formats and player counts have not yet been detailed by the developer. The combination of infantry, dragons, and giants indicates a focus on diverse combat scales across the available game modes.
Next read
- For another real-time strategy title announced at a major showcase, see Warhammer 40,000: Dawn of War IV Announced at Gamescom 2025, Developed by King Art Games for December 2026 Release.
- For an RTSRTS. Real-Time Strategy — a strategy game where everyone plays at the same time, continuously, instead of taking turns. built around asymmetric playable factions, see Tempest Rising Details Global Defense Forces & Dynasty Faction Asymmetry.
- For another upcoming strategy title still in development, see inXile Entertainment Outlines Clockwork Revolution Time-Bending Steam Engine.